Hello!

I'm Florian 👋

A huge fan of computer graphics and game programming. I'm currently a 5th year student at Epitech.

When I'm not playing games, I work on my own Game Engine: Igalima or other projects and experiments.

Here you can see some of the projects I've contributed to, and other personal stuff I've been working on.

You can contact me at: contact@floriantheron.io

Skills

Languages and tools I use.

Languages

  • C#
  • C++
  • C

Graphics API

  • OpenGL
  • DirectX 9 / 11
  • Vulkan

Engines

  • Unity
  • Unreal Engine

Libraries

  • ImGUI
  • XAudio2
  • Realm / PostgreSQL / Sqlite

Tools

  • Git & GitHub / GitLab
  • Trello / Jira
  • Visual Studio
  • JetBrains Rider
  • Neovim

Projects

Personal projects I work on.

A 2D/3D game engine written in C++ with C# scripting using hostfxr for .NET 6+ compatibility.

C++17C#OpenGLDirectXVulkan

A physics engine written in C++20 without any libraries.

C++20PhysicsMath

A clone of R-Type with online multiplayer up to 4 players. This is a school project.

C++17SFMLProtobufconan

An architecture software focused on space optimization. This is a graduation project.

UnityC#Realm

Work

Companies I worked with.
Current

Back-end Developer · Internship

Company Logo

Stabilization and improvements of the directories on various sites of the group. Development of new functionalities on several internal and public services.

C#, ASP.NET Core, AWS, PostgreSQL, Monitoring.

Groupe SeLoger

September 2022 - February 2023

Back-end Developer · Internship

Company Logo

Stabilization and improvements of the directories on various sites of the group. Development of new functionalities on several internal and public services.

C#, ASP.NET Core, AWS, PostgreSQL, Monitoring.

Groupe SeLoger

December 2021 - August 2022